Variable: GRIPBLOCK |
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Determines how grips display when a block is selected. This system variable works only if the GRIPS system variable is turned on. 0 = Displays a single grip at the insertion point of the block. 1 = Displays grips for each entity within the block. 2 = Displays a set of advanced grips to scale (either uniformly or non-uniformly), rotate and move the block. The color of the frame that displays with advanced block grips is determined by the BLOCKFRAMECOLOR system variable. Type: Integer Saved: In the registry Range: 0 to 2 Default: 2 |
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